JULIAN CALLE
JULIAN CALLE
Visual development Artist Framestore
Montreal, Canada

Summary

I am a senior lead concept artist with more than 10 years of experience in visual development for AAA video game, film and VFX projects.
I have been invited to work on projects for companies like EA, IMAGE ENGINE, WETA, SEGA, TENCENT among many more.

I focus my skills on developing realistic and cinematic pieces but my versatility allows me to work on stylized projects which I have done for companies like EA, SEGA and TERRAFORM.

My academic background is graphic design where my focus was illustration and photography over the years I specialized in the digital world until I got to do a specialization in NUKE with FOUNDRY which allowed me to arrive as a conceptual artist in the world of VFX by my technical clarity

I currently have skills in lighting and development in UNREAL and organic and hard surface modelling.

Among my responsibilities as an artist in video games are:

-Generate high quality realistic or stylized Concepts.
-Develop functional layouts that help the gaming experience.
-Create high quality assets customized for the project.
-Investigate and create moldboards' that help the direction of the project.
-Develop the best methodology to generate the creative process.

I am passionate about my work and I am deeply focused on generating a teamwork environment that I believe is essential for the success of a project.

I participated as an mentor of concept artist online to Facet School VFX when I finished my studies there.

I was a university professor for more than 5 years before joining the film industry.

Skills

Concept ArtConcept DesignMarketing IllustrationSketching

Software proficiency

Blender
Blender
Modo
Modo
Nuke
Nuke
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Octane Render
Octane Render

Productions

    • Movie
      Detective Pikachu (In Production)
    • Year
      2019
    • Role
      Concept Artist
    • Company
      Image Engine
    • Movie
      Mulan (In Production)
    • Year
      2019
    • Role
      Concept Artist
    • Company
      Image Engine
    • Movie
      Fantastic Beasts
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Image Engine
    • Movie
      Skyscraper
    • Year
      2018
    • Role
      Concept Aartist
    • Company
      Image Engine
    • Movie
      Detroit
    • Year
      2017
    • Role
      Concept Artist
    • Company
      Image Engine
    • Movie
      Thor: Ragnarok
    • Year
      2017
    • Role
      Concept artist
    • Company
      Image Engine
    • Movie
      LOGAN
    • Year
      2017
    • Role
      Concept Artist
    • Company
      IMAGE ENGINE